TABLE OF CONTENTS
- 1. /collisionNumbering
- 1.1. collisionNumbering/firstEventNumber
- 1.2. collisionNumbering/CountedEvents
- 1.3. collisionNumbering/getCountedEvents
- 1.4. collisionNumbering/nullCountedEvents
- 1.5. collisionNumbering/getn_participants
- 1.6. collisionNumbering/nulln_participants
- 1.7. collisionNumbering/ReportEventNumber
- 1.8. collisionNumbering/pert_numbering
- 1.9. collisionNumbering/real_numbering
- 1.9.1. real_numbering/eventNumber
- 1.10. collisionNumbering/pert_firstnumbering
- 1.11. collisionNumbering/pert_firstnumbering12
- 1.12. collisionNumbering/real_firstnumbering
- 1.13. collisionNumbering/check_justCollided
/collisionNumbering [ Modules ]
NAME
module collisionNumbering
PURPOSE
- includes the numbering of the particles according to their collision partners.
- This numbering is stored in the "%event" variable.
- Also includes the routine which based on %event decides whether two particles did collide before.
- Include routines which store and output the number of collisions.
NOTES
In GiBUU we label each particle by the event it stems from. This labeling is different for real and perturbative particles.
REAL PARTICLES:
- We assign a unique number to each event. Event #1 gets %event=firstEventNumber, Event #2 gets %event=firstEventNumber+1,...
- To check whether to particles stem from the same event, we just need to check whether their %event entries coincide.
PERTURBATIVE PARTICLES:
- The perturbative particles produced in some event get as %event the %number of the realParticle which took part in the event
- To check whether a real and perturbative particle stem from the same event, we check whether pert%event=real%number
collisionNumbering/firstEventNumber [ Global module-variables ]
[ Top ] [ collisionNumbering ] [ Global module-variables ]
PURPOSE
First number to be given to particles in a collision
SOURCE
integer, parameter :: firstEventNumber=1000000
collisionNumbering/CountedEvents [ Global module-variables ]
[ Top ] [ collisionNumbering ] [ Global module-variables ]
PURPOSE
The number of counted events:
- first index --- 0: integrated number, 1: from a given time step only
- second index --- 0: all, 1: 1-Body, 2: 2-Body, 3: 3-Body
- third index --- 1: real particles, 2: perturbative particles
SOURCE
integer, save, dimension(0:1,0:3,1:2) :: CountedEvents=0
collisionNumbering/getCountedEvents [ Functions ]
[ Top ] [ collisionNumbering ] [ Functions ]
NAME
function getCountedEvents()
PURPOSE
Returns number of counted events
OUTPUT
- integer, dimension(0:1,0:3,1:2) :: getCountedEvents
collisionNumbering/nullCountedEvents [ Subroutines ]
[ Top ] [ collisionNumbering ] [ Subroutines ]
NAME
subroutine nullCountedEvents(iflag)
PURPOSE
Sets countedEvents back to zero
INPUTS
integer, intent(in) :: iflag ! =0 --- set to zero all countedEvents
! =1 --- set to zero only the previous time step counter
collisionNumbering/getn_participants [ Functions ]
[ Top ] [ collisionNumbering ] [ Functions ]
NAME
function getn_participants()
PURPOSE
Returns number of participants.
RESULT
- integer, dimension(1:2) :: getn_participants
collisionNumbering/nulln_participants [ Subroutines ]
[ Top ] [ collisionNumbering ] [ Subroutines ]
NAME
subroutine nulln_participants
PURPOSE
Sets to zero the number of participants.
collisionNumbering/ReportEventNumber [ Subroutines ]
[ Top ] [ collisionNumbering ] [ Subroutines ]
NAME
subroutine ReportEventNumber(InPart,OutPart, nr,time,code1,code2,weight)
PURPOSE
Used for statistics. Called e.g. by collsionTerm.
INPUTS
- type(particle),dimension(:) :: InPart -- incoming particles
- type(particle),dimension(:) :: OutPart-- outgoing particles
- integer,dimension(1:2) :: nr -- EventNumber
- real :: time -- time of collision
- integer :: code1 -- code of collision
- integer, optional :: code2 -- subcode of collision
- real, optional :: weight -- event-weight
possible values for code1 are:
- 1-body: 11= real particle decay, 12= pert.particle decay
- 2-body: 211= real+real , 212= real+pert
- 3-body: 3111= real+real+real, 3112= real+real+pert
possible values for code2 (2-body) are:
- -3: BaB (Baryon-Antibaryon-Annihilation)
- -2: Manni (Meson-Baryon-Annihilation)
- -1: Elastic
- 1: FRITIOF
- 2: PYTHIA
OUTPUT
---
NOTES
You can (ab)use this routine for debugging purposes: listing the event if a particle with a given ID collides or if a particle, which is produced in some given event collides again, many possibilities...
But be aware: you have no information about finalState !
collisionNumbering/pert_numbering [ Functions ]
[ Top ] [ collisionNumbering ] [ Functions ]
NAME
integer function pert_numbering(realteilchen)
PURPOSE
Calculate the Event number of a perturbative particle which collided with the real particle "realteilchen". If realTeilchen is not given than the return value is -999, which can never be associated to any particle.
INPUTS
- type(particle), optional :: realTeilchen
OUTPUT
event number
collisionNumbering/real_numbering [ Functions ]
[ Top ] [ collisionNumbering ] [ Functions ]
NAME
integer function real_numbering()
PURPOSE
Calculate the Event number of a real particle. The event number for the real particles are unique. A collision happened at later time will cause a higher event number.
INPUTS
---
OUTPUT
event number
NOTES
The minimal value of numbering is firstEventNumber.
real_numbering/eventNumber [ Global module-variables ]
[ Top ] [ real_numbering ] [ Global module-variables ]
SOURCE
integer, save :: eventNumber=firstEventNumber
PURPOSE
Number to be given to every real particle stemming from a collision event:
- This number should by unique !
- Therefore we raise "eventnumber" by one for every event.
- All produced particles then get this "eventnumber" set into "teilchen(i,j)%event".
If two real particles agree in "teilchen(i,j)%event", "teilchen(k,l)%event" then they are not allowed to scatter to prevent multiple collisions. of one pair without interaction with the outside world.
collisionNumbering/pert_firstnumbering [ Functions ]
[ Top ] [ collisionNumbering ] [ Functions ]
NAME
integer function pert_numbering(realTeilchen,pertTeilchen)
PURPOSE
calculate the value of firstevent, which has to be given to the final particles, when realTeilchen and pertTeilchen collided
possible return values:
- realTeilchen%number, if pertTeilchen not given
- pertTeilchen%firstEvent, if pertTeilchen%firstEvent.ne.0
- some exotic value, if you wish
- realTeilchen%number as default
INPUTS
NOTES
This routine should be called only, if for a incoming particle we had %firstEvent==0; If not, it does also the right stuff, but slower.
if only realTeilchen is given, it is as calling "pert_numbering(realTeilchen)": return value = realTeilchen%number
collisionNumbering/pert_firstnumbering12 [ Functions ]
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NAME
integer function pert_firstnumbering12(reset,DoNotInc)
PURPOSE
just return an increasing number every call
INPUTS
- logical, optional :: reset -- if .true. the internal counter is reset to zero
- logical, optional :: DoNotInc -- if .true. the internal counter is not increased, the returned number is the number given before
NOTES
- called by pert_numbering
- used for eventType == 12 (HiPion)
collisionNumbering/real_firstnumbering [ Functions ]
[ Top ] [ collisionNumbering ] [ Functions ]
NAME
integer function real_firstnumbering(reset)
PURPOSE
just return an increasing number every call
INPUTS
- logical, optional :: reset -- if .true. the internal counter is reset to zero
collisionNumbering/check_justCollided [ Functions ]
[ Top ] [ collisionNumbering ] [ Functions ]
NAME
logical function check_justCollided(a,b)
PURPOSE
Checks wether particles a and b stem from the same collision, and no other collision happened yet.
RESULT
- true = if they are just created before by the very same event
- false= if not...